Luttie's grading chain is ten separate stages, and the node graph shows them as a connected chain you can rearrange. Drag a stage earlier or later, bypass one to see what it was doing, and watch a live thumbnail on every node as your grade is built. Runs entirely in your browser — nothing to install.
Drag any node in the real editor — this is illustrative.
Drag any stage earlier or later in the chain. Moving curves ahead of your LUT, or contrast across it, produces a genuinely different image — the graph is where you find out which.
Switch a stage off without losing its settings. The card dims, the stage drops out of the render, and turning it back on restores the grade exactly as it was.
Every node shows a thumbnail of the image as it leaves that stage. Read left to right and you're watching the grade get built, not just seeing the end result.
It's a visual view of your grading chain — the same ten stages the sliders control, shown as connected nodes you can drag into any order. Turn it on from the Advanced toggle in the editor.
Yes. The order you set is the order everything renders in — the preview, the image and video export, and the .cube LUT export. There's no separate export sequence to keep in sync.
Yes. Every node has a bypass toggle that takes it out of the chain while keeping its values intact, so you can compare with and without a stage and switch it back on exactly as it was.
No. Luttie's node graph runs entirely in your browser on your own GPU — nothing to install, and the grade you build still exports as a standard .cube or .3dl LUT for Resolve, Premiere Pro, or Final Cut.
Free to use. No DaVinci Resolve, nothing to install.
Open the node graph